SentinelFX is one shared ban network spanning Discord and FiveM. When your moderator removes a bad actor, that decision broadcasts to every connected Discord server and every FXServer running the resource — keyed on license, Steam, Discord, FiveM, xbl/live and HWID.
The full journey — from your moderator taking action in one server, to every community on the network being protected from the same person within seconds.
Your moderator spots a raider, scammer, cheater, or harasser and issues a ban in your server — exactly as they normally would. SentinelFX never changes how your moderation team works. We just make their decisions count further.
After the ban, your mod has the option to flag the user as a wider threat. They pick a category, describe the behaviour, and can attach evidence like screenshots or video. The whole thing takes seconds.
Reports with strong evidence and a clear pattern match are actioned automatically — no delay. Anything ambiguous, evidence-light, or in an edge case is escalated to our review team. A real person checks the context and makes the call.
The moment the call is approved, SentinelFX broadcasts the decision to every Discord server and every FXServer on the network simultaneously. They can't server-hop. They can't server-swap. They can't find a safe harbour anywhere on the network.
One deployment, three interlocking protection systems — each working automatically, whether you're online or not.
When your moderators flag a raider, scammer, or griefer, SentinelFX assesses the report. Clear cases are actioned automatically. Anything ambiguous is escalated. Once confirmed, that person is removed from every connected Discord server and blocked at the FXServer connect check on every FiveM resource — simultaneously.
On Discord, SentinelFX watches every message in real time. Spam floods, mass pings, scam links, phishing URLs and Discord invite farming are removed instantly — before your moderators even see them.
New members solve a randomised CAPTCHA before accessing a single channel. Raid bots and mass-join attacks are stopped at the door, before they ever enter your community.
Every dot represents a member community. Every line, a sync channel. When a decision fires, the pulse travels through the network and locks the offender out everywhere.
From the first report to the final broadcast, SentinelFX gives your community the same operating surface — across every server on the network.
When a confirmed bad actor is removed from one community, every other community on the SentinelFX network is notified instantly — with the evidence attached. Repeat offenders get caught on first contact, not on day 30.
Rule-based for clear-cut cases. Smart escalation for the ambiguous middle. Every decision shows the score it was built from.
Users can appeal a network ban. Status updates, threaded replies, automatic close on resolution. When a ban gets cleared, the appeal disappears from the user's queue — no zombie tickets, no lost cases.
The SentinelFX resource sits inside your FXServer. Inbound:
every connecting player's identifiers are checked against the network ban
list before they spawn. Outbound: txAdmin and in-game bans
are auto-reported to the network for review. Live health monitoring shows
FAILED in
red the moment a node stops responding — no silent dashes.
One system already live across the network, two more in active development — each one closing a gap traditional moderation can't cover.
Every user carries a live risk score out of 100 — computed from their cross-network warnings, pending reports, current ban status, and prior lifted bans. No binary ban-or-nothing call; every join is a weighted decision.
The moment a high-risk user joins your server, SentinelFX fires a staff alert with their full breakdown. Your welcome log shows it on every join.
When a network-banned user creates a new account to evade their ban, SentinelFX will fingerprint them across multiple signals — account-age clusters, username similarity, join timing and behavioural patterns.
Detected alts will be flagged and removed automatically, without waiting for the 6-hour watchdog sweep.
When SentinelFX detects a message-rate spike — a flood, a raid, a spam wave — it will automatically apply slowmode to the affected channel. No moderator needs to be online.
The moment activity normalises, slowmode lifts itself. Every escalation and de-escalation is logged so staff always know what happened and when.
SentinelFX handles clear-cut reports automatically — if the evidence is solid and the behaviour matches known patterns, the network ban is issued without delay. No queue, no wait.
When a report is ambiguous, lacks evidence, or falls into an edge case, SentinelFX escalates it for manual review. We check the context, review any evidence submitted, and make a fair call. This protects communities from false positives while ensuring genuine threats are never left sitting in a backlog.
Reports that meet the threshold — strong evidence, known patterns, prior history — are processed and broadcast immediately.
Ambiguous reports, missing evidence, or edge cases are escalated for human review — typically within 24 hours.
If a user believes they were network banned unfairly, they can submit an appeal. A reviewer makes the call and can lift the ban network-wide.
Free on Tebex. Drop one resource into your FXServer and your game server joins the same ban network your Discord is on. The resource handles both directions automatically — connect-check on the way in, ban-report on the way out.
From the moment you start the resource, SentinelFX wires itself into your FXServer. It listens for ban events on the outbound side and runs a connect check on every incoming player against the live network ban list.
The trace on the right shows what a typical session looks like — startup, a txAdmin ban being captured and reported, and a network-banned player being stopped at the connect check.
Player count, uptime, and every join, leave, ban, kick and warn streamed to the dashboard the moment it happens. If the server goes down, you see it instantly.
Ban someone in txAdmin and SentinelFX picks it up automatically. Approved network bans are applied the second a flagged player tries to connect — no manual work.
License, Steam, Discord and every other identifier a player uses get merged into a single profile. Banning one account blocks every alt they own.
Inbound game bans are reviewed before they go network-wide — so a mistaken FiveM ban never quietly cascades across the rest of the network until a human has signed off.
One Discord bot. One FiveM resource. Five minutes to set up. Years of fewer raids, fewer cheaters, and fewer staff burnouts.